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I’m a student focused on simulation/game design and cybersecurity. I like building things that are both immersive and robust—clean level flows, readable UI, and defensible networks.
Based in Fayetteville, NC, I’ve been tinkering with game engines, modeling tools, and Linux boxes for years. In school, I split my time between level design & 3D and security fundamentals, including packet analysis and hardening. I value documentation, repeatable workflows, and approachable UX
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